- Spoiler:
Attack Strengths
Puny - 1p
The weakest attack in the game - usually found in combo attacks.
Pathetic - 2p
You call this a good attack? Usually found in combo attacks.
Weak - 3p
Slightly better - the norm for most signature attacks.
Mild - 4p
Not bad. Normal for little weapons.
Minor - 6p
Fairly good. Normal for standard weapons.
Modest - 9p
Good. Upgraded weapons usually do this amount of damage.
High - 12p
Limited to hand to hand or highly modified weapons.
Amazing - 14p
Reserved for NPC's or powerful weapons (explosives comes to mind).
Major - 16p
Limited to NPC's.
Serious - 20p
Limited to staff NPCs or extremely powerful weapons.
Injury Levels/Damage Levels
Minor - 6p
A minor wound. Slightly painful...
Crippling - 12p
A limb is crippled - slowing the attacked down and reducing the amount of damage they can deal. Cannot use weapons with over 8p of damage.
Major - 16p
Not only crippled, but bleeding profusely. Movements are slow and painful. Cannot use weapons over 5p of damage.
Serious - 20p
The player taking damage can no longer continue the battle. Collapse is instantaneous.
FAIR : The City