FAIR : The City

Roam the streets of the city. Live life to the max. New systems, new action. All new FAIR story. A wide open world lies ready for the stories that are woven.

Whoopee! We're in the midst of a major renovation - and we're proud of it. The bland, boring old FAIR is assuming a new identity: Edmonton RPG! We'll be uploading new locations, new rules, new guides and new content over the next few days. And we promise.... this time, it will be huge!
Staff Members
Administrators:
Lash

Moderators:
cole14
Kay
Stella
Affiliates

Black Nocturne
 

You are not connected. Please login or register

Combat System

Go down  Message [Page 1 of 1]

1 Combat System on Wed Apr 21, 2010 12:31 pm

Lash

avatar
Administrator
Administrator
Battling is an interesting part of every RP.
For example, weapons and turn order are usually already defined.
Turn Order/Battling System
Turns begin with the attacking player going first.
You can select three weapons per round, each round lasting 10 turns.

Note that some weapons require both hands. You need a free hand to equip an item.

Example:



Turn 1/10
HP: 100%
Action: Shoot at Player2
Items: [MS Pistol (equipped)] [Medical Kit A100]

The turns go like this:


Turn 0: Select Weapons
Turn 1: Weapons can be used
Turn 2
Turn 3
Turn 4
Turn 5
Turn 6
Turn 7
Turn 8
Turn 9
Turn 10: Reset round/turns
Turn 0: Select Weapons

You cannot use weapons on turn 0, but after turn 0, you can.

Auto Hit
If the attacked player does not respond in 72 hours, their turn is skipped. And they are hit.

Anytime earlier than that, Auto Hit cannot be called. Call it to use it.


[hr]


"Big men use little words. Little men use big words." - Sir Winston Churchill

Problem with signature? Why not post in the Profile Signature forum and link to your profile, here?

Lash's Complete Signature

Name: Matthew Cullins
Cash: 2885

See full signature for inventory and more details.

Smackdown Character: Arket
http://fair.ace.st/

Back to top  Message [Page 1 of 1]

Permissions in this forum:
You cannot reply to topics in this forum